I am not sure if the analog and digital types are related to the following planned overhaul. With these (most of?) factors known, you can budget for downlink rates on science transmissions in opportunistic windows. Similarly, this data rate of an uplink or downlink is intuitive to know if the actions they want to execute are fast enough or achievable.īasically, major inputs for the theorem are (1) signal power received, (2) noisy space conditions the signal propagated through and (3) frequencies. They will know they can’t watch Netflix streaming if the data rate is too low. I will quote this from the example section of RT2 thesis.įor KSP players to be comfortable with the new realistic communication model, the end result observable to the players will be the one they are familiar with in their daily lives - internet/mobile connection measured in Mbps. Shannon–Hartley theorem will be the end-result formula to calculate the data rate at the receiving end. Signal strength is not very good indicator on radio signal quality, especially if you want to planning a timed transmission of big science dataset. How exactly you'd handle this, I'm not sure other than to include a property on each receiver for analog transmission and a researchable upgrade somewhere in the middle of the tree that patches them all over to digital? Anyway, was something interesting to think about. longer transmission times instead of lower science yields. Simulating packet loss might be an option, ie. It seems to me the "It lowers the amount of science you can get" bit works well for analog, but with digital transmission that doesn't really hold up. Random question re: development of RemoteTech2, how do you figure you're going to deal with signal strength? I was talking to my wife about this mod earlier and realized halfway through that digital and analog transmission systems react differently to poor signal. It will help later when you launch a much more complex satellite network to cover all of Kerbol understand from Taxi Service’s comment that he is currently working on integrating the new dlc with RT. I always start with a Kerbin SOI network first. Again the cone is very narrow on this baby. You should only use the 60GM for interplannetary communication. You can also right away upgrade your Kerbin network with more antennas, say to use this first network to cover Kerbin SOI. Your network around the Mun needs the same basic configuration, with 1 HG-5 targetting Kerbin and 1 active vessel. That way you’ll always have connection and you won’t have to touch them ever again. To have full coverage of Kerbin you need 3 satellites with exactly the same orbital period (aim for about 825k km altitude). The second one needs to target active vessel. Just grab a simple omni antenna and 2 HG-5. Here is the issue I think bud: your Kerbin network needs to be much more basic at the start. And it would mean that i have remake my whole network. its seems like its not the case so im kinda liquided. The issue is not the strength because i got that secured well the issue is that whether do i have to have both of the said satellites target each other or i can have let's say the Mun one to target my main and they will be connected. It's the one with 60Gm but i have only one and it's targeted at active vessel so it will never aim at these satellites unless i mark it.
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